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Box art for The Gallerist

Player aid

The Gallerist

Amass a fortune, and stake your reputation by operating a lucrative art gallery.

Credits: Jarrod Moore

Source documentBoardGameGeek

Contents

The Gallerist is played over a series of rounds where players will be taking actions by doing the following:

  • Moving their gallerist to exactly one location on the board
  • Performing exactly one action at that location
  • Optionally, they may also take one executive action either before or after performing the main location action

When a player moves their gallerist pawn into a location which is occupied by another player's gallerist pawn or another player's assistant, the other player has been "kicked out":

  • After your turn has finished, the player who was kicked out may take a special Kicked-Out Action
  • After that Kicked-Out Action has been completed:
    • If a gallerist pawn was kicked out, it is placed on its owner's gallery
    • If an assistant pawn was kicked out, it is placed back on the owner's player board at an empty desk
      • If no empty desks are available, it is removed from the game entirely
        • i.e. It is not returned to the unemployment queue

On a player's turn, if their gallerist pawn is at a location (i.e. has not been kicked out by another player), they must move to a different location:

  • They may leave behind one of their assistants on the space the gallerist pawn is being moved from when doing this
    • The assistant can be taken either from one of the office desks or from another location

If the gallerist pawn was kicked out, they are able to choose any location to move their gallerist pawn to

At the start of the game, you are allowed to have a maximum of 1 collector in your gallery. For each artwork sold, this maximum limit is increased by 1

Influence

You are able to move your marker down on the influence track to gain fame and money depending on the situation. These are the situations where this can be done:

  • To take a location action during a kicked-out action
  • To further increase the fame of an artist when taking an action that increases the artist's fame, such as promoting an artist at the Media Centre or buying a work of art at the Artists Colony
  • To help pay costs for actions such as buying a work of art at the Artists Colony, hiring assistants at the Media Centre or making an offer in the International Market

Fame and Celebrity

When an artist's fame reaches level 19, they become a celebrity and then retire. The player that takes an action that causes an artist to become a celebrity does the following:

  • Place a celebrity tile over the artist
  • Gains 5 money
  • Any exhibited work of art by the artist becomes a masterpiece
    • Anyone exhibiting a masterpiece is allowed to use the 4th slot of their gallery

As the artist has retired, no more works of art can be purchased from the artist unless you have their signature token on the commission space of your player board

When the last ticket of any one of the stacks in the box office is taken, an intermediate scoring is performed at the end of that turn To perform intermediate scoring, for each player(s) that satisfy the criteria on the tile, receive the printed benefit:

  • In the case of ties, all tied players receive the benefit

The end of the game is triggered when two of the following three conditions are met:

  • The box office is empty of tickets
  • Two or more artists have become celebrities
  • The bag is empty of visitors

The round in which the game end is triggered is completed, and then one more round is played:

  • In this final round, players cannot perform Kicked-Out Actions

After the final round is completed, final scoring commences