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Takenoko

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Details

Sourced from: https://github.com/crustymonkey/playeraid_modules

Player Aid Author: Keith Rudolph

Description

Cultivate land, grow bamboo, and feed a hungry panda!


  • Place the starting pond tile on the table.
  • Place the gardener and panda figures on the starting pond.
  • Shuffle the Land Plot tiles face down to form a stack.
  • Separate the cards by the type and shuffle each deck.
  • Each player gets a player board, 2 markers, and 1 card of each type which are kept hidden.
  • Choose a starting player.

  • Performed in player order until the end of the game.
  • No bamboo chute may be more than 4 sections tall.
  • Plots adjacent to the starting pond tile are automatically irrigated.
  • Items in your reserve can be played at any time during your turn.

  • Roll the Weather Die and apply its effects.

  • Gain 1 additional action for this turn.

  • Place 1 section of bamboo on an irrigated plot of your choice.

  • May take the same action twice this turn.

  • Move the Panda to any plot and eat 1 piece of bamboo from this plot.

  • Take an Improvement tile of your choice from the supply. You may immediately place it or add it to your reserve.
  • If no Improvement tiles are left in the supply, you may choose another die face and apply its result.

  • The player may choose any other die face and apply its result.

  • You may perform up to 2 actions on your turn.
  • The actions must be different from each other unless you have rolled Wind.

  • Draw 3 plot tiles.
  • Choose 1 of the tiles that you will put into play and return the other 2 to the bottom of the stack in any order.
  • Put the plot into play. The plot must be adjacent to the special pond tile or adjacent to 2 other plots in play.
  • If the plot is irrigated, immediately add a section of bamboo to it.

  • Take an irrigation channel from the reserve and either put it into play or add it to your personal supply.
  • Irrigation channels are placed on the edges between 2 tiles.
  • The special pond tile cannot have any irrigation channels on its sides.
  • A plot is irrigated if at least 1 of its edges has an irrigation channel.
  • A tile that is irrigated for the first time immediately grows 1 piece of bamboo.

  • Move the gardener any number of spaces in a straight line.
  • Cannot move over empty spaces.
  • Immediately grow a section of bamboo in the tile he finishes his movement in, plus all adjacent plots of the same colour.
    • Plots must be irrigated in order to grow bamboo.

  • Move the panda any number of spaces in a straight line.
  • Cannot move over empty spaces.
  • Eat 1 piece of bamboo from the plot where he finishes his movement and add it to your supply.

  • Draw 1 objective card from the deck of your choice.
  • If the conditions of the drawn plot or gardener objective (not panda) are already met, discard this card and redraw.
  • You may only hold up to 5 objective cards. You cannot take this action if you are at your maximum.

  • Free action that can be performed any number of times during your turn.
  • Play completed objectives in front of you.

  • Prevents the panda from eating bamboo in this plot.
  • Does not prevent the panda from moving through or ending movement on this plot.

  • Each time bamboo grows on this plot, 2 sections are added instead of 1.

  • This improvement immediately irrigates the tile.
  • Grow a piece of bamboo if this is the first time the tile is irrigated.

  • When a player has 9 objective cards in front of them, the last round is triggered. (3P: 8 cards, 4P: 7 cards).
  • The player who triggered the end takes the Emperor card and finishes their turn as normal.
  • Each other player has 1 final turn to complete as many objectives as possible.
  • Each player totals up the points from their objective and Emperor cards.
  • Break ties with most points from a Panda objective card.

Thumbnail courtesy of BoardGameGeek and the respective publisher.