Contents
- Set the main board in the center of the table
- Give each player 1 player board, 1 light point tracker, 6 seeds, and 14 trees: 8 small, 4 medium, and 2 tall
- Separate the scoring tokens by their backs (shade of green and number of of leaves and set them next to the board in stacks ordered by points. If you are playing a 2 player game, do put the 3 darkest (4 leaf) scoring tokens back in the box. If players score the middle space on the board, they take from the 3 leaf stack instead.
- Place 4 seeds, 4 small trees, 3 medium trees, and 2 large trees on the corresponding spaces on each player board. Set the light point tracker to 0.
- Place the remaining 2 seeds, 4 small trees, and 1 medium tree next to the player boards. These are the players' available trees at the beginning of the game.
- The youngest player takes the First Player Token.
- In turn order each player places 1 of their available small trees on a space of the external edge of the main board (the 1 leaf zone). Do this twice.
- Place the sun segment on the sun symbol printed on the board. Set the 1st, 2nd, and 3rd revolution counters in a stack near the edge of the board in numerical order with 3 on the top. If you are playing the advanced version, use all 4 counters, with the 4 on the top.
Each time the sun is in one position, a round is played. Each round consists of 2 phases.
After everyone has had a turn, the 1st player token is passed clockwise to the next player. If the sun has completed one revolution, remove the top token from the sun revolution counter pile and put it in the box.
The game ends when the sun has completed 3 revolutions (4 in the advanced variant). The full game is 18 rounds (24 in the advanced variant) with sun ending in the 6th position (the 1 before the sun symbol on the board).
- Score scoring tokens
- Score 1 point for every 3 unused light points
If there is a tie, the player with the most seeds and trees on the main board wins.