Player aid
On Mars
Be a part of the first Martian colony, striving to be the best contributor.
Credits: Jarrod Moore
Contents
Put the following components near the board:
- Building tile tray
- Scientist card display
- Blueprint card display
- Tray holding crystals and resource tiles
The end of the game is triggered if the Remaining Missions marker is on the 0 space at the end of the Colonization Phase. Players will then complete the current round and then play one more round without doing the final Shuttle Phase.
Each player will then move any crystals that they gained during the last round into their depot and final scoring will be carried out
Mission 1 (Long)
Mission complete: 5/5/7 Research tiles are taken from the map Reward: Gain 2 Crystals
Mission 2 (Long)
Mission complete: 8/8/10 Advanced Buildings are on the map Reward: Gain 1 Crystal
Mission 3 (Long)
Mission complete: 5/7/9 Discovery tiles taken from the map by Rovers Reward: Gain 1 Crystal
Mission 4 (Long)
Mission complete: 8/11/14 cubes are placed in the Progress area Reward: Gain 1 Crystal
Mission 5 (Long)
Mission complete: 2/2/3 Earth Contracts are completed Reward: Gain 2 Crystals
Mission 6 (Short)
Mission complete: 10/10/13 Blueprints are taken from the display Reward: Gain 1 Crystal
Mission 7 (Short)
Mission complete: 3/4/5 Bots are placed on the map. Initial Bots don’t contribute towards this Reward: Gain 2 Crystals
Mission 8 (Short)
Mission complete: 7/11/12 Techs are taken from the display Reward: Gain 1 Crystal
Mission 9 (Short)
Mission complete: 4/4/5 Scientists are taken from the display Reward: Gain 2 Crystals