Player aid
Le Havre
Establish a supply chain by collecting resources, building industries, and shipping
Credits: Jarrod Moore
Contents
- Place board in centre of table
- Each player takes:
- 1 person disc
- 1 ship marker
- 1 game turn overview card
- Standard game:
- 5 francs
- 1 coal token
- Shortened game:
- 5 francs
- 2 wood
- 2 clay
- 2 iron
- 1 cattle
- 2 coal
- 2 hides
- Prepare supply tiles:
- Place 7 supply tiles randomly on round spaces on board
- Place player ship markers beside game board near first supply tile
- Place goods/food tokens on supply spaces
- Place tokens on offer spaces on game board:
- Standard game:
- 2 francs
- 2 fish
- 2 wood
- 1 clay
- Shortened game:
- 3 francs
- 3 fish
- 3 wood
- 2 clay
- 1 iron
- 1 grain
- 1 cattle
- Standard game:
- Standard game:
- Prepare special building cards:
- Shuffle special building card deck
- Place 6 cards face down on Special Buildings space
- Return rest of deck to box
- Prepare special building cards:
- Prepare standard building cards:
- Remove cards based on player count
- Shuffle cards and split into 3 smaller decks and place on stardard building spaces
- Sort each deck by sort order number, lowest on top to highest number on bottom
- Fan cards in each deck so that bottom line of each card in each deck is visible
- Prepare round cards:
- Sort by round/player count
- Place face up on round card space with round 1 card on top
- Place loan cards beside board
- Place food production tokens beside board
- Choose starting player:
- Official method: Player who lives closest to water
- Starting player takes ship wheel starting player tile
Game takes place over a number of rounds depending on player count and chosen game length (standard or shortened). In final stage of game, players will then carry out one final action before game ends.
A player's turn consists of the following:
- Supply action
- Main action
- Optionally, any number of buying or selling actions
- Refer to line of round card corresponding to player count
- Harvest Phase:
- If "No Harvest" is shown on round card, this phase is skipped
- Each player with at least 1 grain receives 1 grain
- Each player with at least 2 cattle receive 1 cattle
- Feeding Phase:
- Each player must pay amount of food shown on pot symbol on round card
- Each ship owned by player reduces required amount of food at this step
- 1 franc counts as 1 food for this step
- If player ships produce more food than required, player does not keep excess food
- Town Building Construction Phase:
- If round card shows card icon with no anchor:
- Take card with lowest sort order number from Building Proposal piles and place with towns buildings
- If round card shows card icon with anchor:
- Turn top card from Special Buildings pile face-up
- If round card shows card icon with no anchor:
- Turn ship card over to show ship, then place ship card pile of that ship type
When final round card has been turned over, round stage is completed and final stage of game is triggered.
Each player then takes one more turn and carries out a final action, starting with start player:
- No supply or buying actions can be performed
- Interest is not paid
- Players may still repay loans or sell buildings/ships
- In final stage, players may move to building already occupied by other player discs
- You may not enter building again that you are already in at start of final stage
Final scoring then commences