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Box art for Concordia Venus

Player aid

Concordia Venus

Traders compete to build the greatest empire in the Roman Mediterranean.

Credits: Jarrod Moore

Source documentBoardGameGeek

Contents

Players will take turns going around the table in clockwise order until the game end is triggered

On your turn, you will play a card to your personal discard pile and perform its corresponding action

Some cards that can be purchased from the market have more than one action written on them. You can choose one of the actions to use when the card is activated, but you cannot use both on the same turn

If you ever receive resources and you cannot store all of them in your storehouse, you are allowed to choose which resources to keep but the ones that cannot fit in the storehouse are lost. Each space in the storehouse is only allowed to hold one thing (colonist or resource)

Players are not allowed to trade resources

During your turn, you can choose to spend green forum tiles for their benefit (or during the corresponding action if the benefit is linked to a particular action). Once a green tile's benefit has been received, it is placed in a discard pile near the supply. Blue forum tile benefits are permanent and you keep that tile for the rest of the game

The game end is triggered when one of the following conditions is met:

  • A player has built their 15th house on the map
  • A player purchases the last card from the market display, leaving it empty

The player who is responsible for triggering the end of the game receives the Concordia card, which is worth 7 victory points at the end of the game. This player will not take any more turns for the rest of the game

All other players may take one final turn, after which final scoring commences